Nostalgic Tribute to Computer & Video Gaming

Claire has put together the following blog post to give a little more insight into what Life of Pixel is all about…

I wanted to tell you a little more about Life of Pixel and explain why it is worthy of your time. Hope you enjoy reading it; I would love to hear your thoughts.


To say Pixel was just another platform game to add to the many out there would be a huge mistake. This latest instalment is a homage, a real work of passion and fitting tribute to those old machines where gaming began. When we came up with the idea of creating a game which would do justice to the heritage of computer video gaming we embarked on a journey. Not one just about designing another game but one in which we learnt about what passion and love we have for video gaming, how far we have come in the industry. To be able to make a game that allows players of today, of all ages and gender to enjoy and discover where it all began is such a thrilling experience and a privilege.

We wanted to do justice to those eras of gaming – so that not only people who remember playing first time round can enjoy, but so younger generations of players can really experience and discover where it all began. Players will learn that – sure, back then we may not have had the graphics capabilities or the soundtracks, or even the movie like stories of the games of today, but what we had and what we have created in Life of Pixel is a journey – a story of how video games capture, challenge, at times frustrate but always leave you wanting more, so that the experience is an enjoyable one. With Life of Pixel you can pick up and play again and again almost without thinking about it, just enjoying it. This is video gaming at its rawest, at its best, from where it all started. A journey through the many different machines and types of games from the late 70s through to the 90s.


So when you see Life of Pixel and think, oh another platformer, think again! It really isn’t – give it a try and you will discover Life of Pixel is a work of pixel art, a piece of history, where the chip tunes capture your ears, and the gameplay will leave you wanting more – all created with an affection of computer & video games from then until now.

This game is the ultimate platform adventure, pick it up and play today.



Owner of Super Icon - heading up everything creative (art, design, audio)

9 thoughts on “Nostalgic Tribute to Computer & Video Gaming

  1. The game is great, I’m really enjoying it. I just have a question. I can’t get past level AppleII-7 (Impossible rooms), which is really weird, particularly some nasty invisible platforms. If I step on them the character get pushed away, becomes invulnerable and loses the ability to pick up crystals. Now, is the game supposed to do that (and I just need to find a strategy), or it’s just a bug?

          1. The problem is not really visible from a screenshot. It happens in the fourth screen (down, right, and right), with the two red blobs and the five couples of crystals floating above invisible platforms. The same happens in the room with the exit: four crystals are suspended in the air, but they are impossible to reach.
            It’s not really a grave problem, but I’m missing out on the last level. Well, at least now I know it’s just a technical complication, and it’s not due to my lack of skill.
            Thanks for the answer

          2. I have checked this now in detail – and there are no issues – this level completes fine.

            The big 1.1 update will include all recent fixes, new stuff and the 3 new machines. We hope to put it live next week.

  2. We’re looking into it now. It’ll take a couple of days until we’re ready with a patch as we’ve added and tweak a LOAD of stuff recently.

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